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MAKE IT YOURS

YOUR ROSTER.

Edit the character slots here. Preview replacement animation sheets, then export the configuration files. Everything runs locally in your browser.

01 / CHARACTER

Replace the game's config.js with your download.

02 / ANIMATION

03 / PUT IT IN THE GAME

Copy replacement images into assets/user/. Replace assets/atlas.js with your downloaded atlas file. Keep the downloaded name exactly atlas.js. Reload the game. The original animations remain for any actions you haven't replaced.

Use transparent PNG/WebP sprite sheets with equal-size cells. Keep each frame registered to the same foot position. A still image works with one frame; animated walking, hits and attacks need their own sheets. These edits are held only until you close or refresh this workshop, so download your files before leaving.

Read the full asset guide →